Formed in 2009, the Archive Team (not to be confused with the archive.org Archive-It Team) is a rogue archivist collective dedicated to saving copies of rapidly dying or deleted websites for the sake of history and digital heritage. The group is 100% composed of volunteers and interested parties, and has expanded into a large amount of related projects for saving online and digital history.
History is littered with hundreds of conflicts over the future of a community, group, location or business that were "resolved" when one of the parties stepped ahead and destroyed what was there. With the original point of contention destroyed, the debates would fall to the wayside. Archive Team believes that by duplicated condemned data, the conversation and debate can continue, as well as the richness and insight gained by keeping the materials. Our projects have ranged in size from a single volunteer downloading the data to a small-but-critical site, to over 100 volunteers stepping forward to acquire terabytes of user-created data to save for future generations.
The main site for Archive Team is at archiveteam.org and contains up to the date information on various projects, manifestos, plans and walkthroughs.
This collection contains the output of many Archive Team projects, both ongoing and completed. Thanks to the generous providing of disk space by the Internet Archive, multi-terabyte datasets can be made available, as well as in use by the Wayback Machine, providing a path back to lost websites and work.
Our collection has grown to the point of having sub-collections for the type of data we acquire. If you are seeking to browse the contents of these collections, the Wayback Machine is the best first stop. Otherwise, you are free to dig into the stacks to see what you may find.
The Archive Team Panic Downloads are full pulldowns of currently extant websites, meant to serve as emergency backups for needed sites that are in danger of closing, or which will be missed dearly if suddenly lost due to hard drive crashes or server failures.

About Elton Gahr
In 1977 Elton Gahr made his debut appearance in northwest Montana. The fourth and youngest child he spent the next several years focusing on his linguistic skills, learning things like words, sentences and even the alphabet in preparation for his career as a writer.
His first story was in 1983 when he wrote a nineteen-page short story about a balloon more than fifteen pages longer than expected by his kindergarten teacher. This was before he learned the all important skill of editing.
By 1987 he had discovered his love of fantasy and wrote his first hit. A handwritten forty page choose your own adventure in the style of the lone wolf series of books. It was a best seller among boy’s age 9 to 10 in his elementary school.
In high school he made friends who showed interests in telling stories and in addition to the stories he continued to write for himself he began to write comic book stories, spending every study hall perfecting his epic superhero story that he is still hasn’t entirely finished.
It wasn’t until 1997 that he realized that he wanted to spend his life telling stories and began to focus more fully on the craft of writing. Over the next years he wrote several novels and short stories though only a few of the short stories were ever seen by anyone else.
In 2002 Elton Gahr moved from his hometown to Joplin, Missouri where he learned the joys of 100% humidity and tornadoes as well as making many new friends and writing more books and novels.
By 2007 Elton Gahr realized that simply writing books and leaving them on his computer was unlikely to make him the sort of money that he might want. He would indeed have to let other people see those stories and he began to send stories to magazines. He still has the names of several well known editors on those rejection slips.
In 2012 he decided to self publish the first of The Middleman Saga. His epic fantasy series. As his first attempt at publishing Elton Gahr is more proud of having self published “Middlemen: Born of Earth” than he is of the book itself. He published two more longer and better Middlemen stories in the next years.
Since then he has completed two anthologies, two books in the Spaceship Vision Series and the first book in his modern fantasy series “The Thirteen Gates: Apprentice” is now available.
Outside of his writing his greatest accomplishments include defeating Contra without using the Konami Code and convincing his rescue dog to trust him.